From M:TG Archive, a library of Magic: The Gathering information
White is the color of life, order, law, righteousness, and light (although not necessarily "good.") Typical white creatures include
knights,
soldiers, and
angels. Within the game, white's strengths lie in healing
damage; launching tactical
creature assaults; removing opposing
enchantments; and imposing additional rules that all players must abide by. White's weaknesses include its difficulty in answering threats through direct removal, and the fact that many of its most powerful spells affect all players equally.